“Digital metropolis is a comprehensive, web-based representation, or reproduction, of several facets or maps of a specific existent metropolis, unfastened to nonexperts” ( Couclelis, 2002 ) . A digital metropolis is designed to construct an sphere in which people populating or sing the metropolis can interact by sharing information, common involvements and experiences.
The chief construct of digital metropolis is to supply a societal information substructure for its occupants in mundane life which includes activities like instruction, shopping, conveyance, concern, etc. Unlike hunt engines which retrieve information from the universe, digital metropoliss target on local information. Some of the latest engineerings present in a digital metropolis are nomadic calculating, 3D, life and GIS. A digital metropolis is normally built utilizing a three layered architecture which are 1 ) Information bed merges internet ( WWW ) and existent – clip information related to the metropolis, 2 ) Interface bed provides 3D position of the full metropolis and 3 ) Interaction bed enables societal interaction among the occupants of the metropolis every bit good with the people sing the metropolis ( Ishida, 2000 ) .
Economic benefits of a digital metropolis:
A digital metropolis provides assorted economic benefits to its occupants. For illustration, the digital metropolis of Amsterdam was built chiefly as a platform to back up different community webs aiming peculiarly on societal interaction among the citizens.
The digital metropolis was foremost created to enable interactions between the occupants and municipal councils. Initially the digital metropolis was launched on experimental footing for a period of 10 hebdomads in 1994. The success of this experiment enabled the organisers to do it lasting. The system continued to spread out and in 1998, about 80,000 users were registered with the digital metropolis ( Ishida, 2000 ) .
The being of digital universe besides provided occupation chances for some of those involved. The other economic benefit from the digital metropolis was the possibility to gain grosss through cyberspace services. The developers besides offered other services like disk infinite, website design, practical office infinite and advertisement within the digital metropolis. The digital metropolis itself operated as the ‘unique selling point ‘ . The digital metropolis of Amsterdam became successful with tonss of activity, invention and media attending ( Besselaar, 2005 )Helsinki is another illustration of a digital metropolis where the chief end of the undertaking was to supply high bandwidth multimedia web to the citizens of Helsinki along with a existent 3D theoretical account of the metropolis with an easy user interface. By supplying the high bandwidth multimedia web, it is possible to convey high quality picture between any two places. The multimedia web enables occupants to pass on among themselves utilizing unrecorded picture in both waies ; for illustration, members of a standard auto community can interchange information on fixs and other material by utilizing unrecorded picture transportation. This creates possible chances to the occupants to pass on with each other every bit good as with other concern entities and local communities.
The chief purpose in developing a practical metropolis is that it can be profitable for both citizens every bit good as concern. The concerns non merely maintain their services with the subordinates but besides taxpayers or members find services worthwhile to utilize their revenue enhancement or rank money on ( Linturi, 2000 ) .Therefore it is apparent that, in the modern universe where everything is digitalized, the being of digital metropoliss would convey great economic benefits to its population.
- Couclelis, H 2004, ‘The building of digital metropolis ‘ , Environment and planning, vol. 31, pp. 5-19.
- Ishida, Y 2000, ‘Digital City Kyoto: Social Information Infrastructure for Everyday Life ‘ , Communication of ACM, vol. 45, no. 7, pp. 76-81.
- Linturi, R, Koivunen, M, & A ; Sulkanen, J, 2000, ‘Helsinki Arena 2000 – Augmenting a Real City to a Virtual One ‘ , Digital Cities: Experiences, Technologies and Future Perspectives, Vol. 1765, pp. 83-96.
- Van lair Besselaar, P, & A ; Beckers, D 2005, ‘The Life and Death of the Great Amsterdam Digital City ‘ , In Digital Cities III, 7 January, pp. 66-96.